This isn't official setting material but thought it might be fun to share so folks playing Sertorius can see how we do things in our own campaigns:
Numbers
Omka: One
Ven: Two
Drek: Three
Drak: Four
Skel: Five
Mar: Six
Gura: Seven
Hurn: Eight
Nesh: Nine
Omga: Ten
Common words,
suffixes and prefixes
-atoon: Grassland inhabited by rabbits or other similar
animals
Bel: Human
Belka: Halfling
Belga: Dwarf
Esmar: King or Chief
-Ga: Stone-like or heavy, something that sinks easily
Gash: Related to Ogres
Gasha: Ogres
Graevesh: Grim Beast
Grau: Gru
Gul-:Sky
Hauch: Fort
Holta: Farms
Horga: Orc
-Ka: Pebble or small thing
Keska: Beast
Pen: River
Rue: Sacred or Holy
Sheg: Hasri
-Tel: Town
Ursh: Elf
-Ula: Hall
Var: Pure
Varna: Tavern
Vel: Elder or Elders
Warn: Hill
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