Sunday, September 7, 2025

WANDERING HERO ENCOUNTERS

I have been working on a small supplement for Zhang Chang prefecture in Wandering Heroes of Ogre Gate. This is more of a horror themed region and will put greater emphasis supernatural elements than the Sons of Lady 87 Book. I also want to connect it to the Bride of Liao Manor adventure I am working on (which was originally written for Strange Tales of Songling, but will include WHOG conversions). One concept I developed that will appear in the supplement, mostly in response to players becoming more villainous, is the Wandering Hero Encounter. I want to share this here because I think it will be useful in general to Wandering Heroes of Ogre Gate gamemasters. 

I am most likely going to release this supplement on the blog. I was originally going to have it be one of my small 30-page PDFs, but it is simply impossible to flesh out a region like that in under 30 pages. If I can find another way to get it in print or PDF I will, but in the mean time, the plan is to make it a blog entry like the War of Swarming Beggars. 

Here is the wandering hero encounter: 


WANDERING HERO ENCOUNTERS

When characters perform misdeeds such as attacking or robbing the wea or bullying the local population, they should make a Survival Roll TN 7 to avoid an encounter with a wandering hero or band of wandering heroes. These are figures, almost reaching the status of legend who roam and use their martial arts to protect the weak from the strong. While this encounter type is being introduced in the present supplement, it is a new concept in WHOG that can be applied to all regions and campaigns. It emerged the more I ran campaigns where players shifted towards dark and evil characters. There is nothing wrong with player characters going down this path, but it opens the door to them being villains and threatened by heroes. 

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